Black Ops 2: $1 Billion in 15 Days, 150 Million Hours of Online Play

Black Ops 2 continues Call of Duty's winning streak

Activision’s “Call of Duty: Black Ops II” has continued the series’ record-breaking streak, racking up $1 billion in grosses in its first 15 days in the market, faster than the 16-day pace its predecessor, Modern Warfare 3, required. Additionally, Activision says that gamers have now logged 150 million hours of online play via Xbox LIVE and PlayStation Network.

Those are big numbers. By comparison, the movie “Avatar” took 17 days to reach the $1 billion threshold.

I, too, have spent a lot of time playing Black Ops II, which beats out Halo 4 as my choice for the best game of the year by a pretty wide margin. Black Ops II achieved this by offering single player and multiplayer experiences that are both better than previous Call of Duty games and better than those offered by the competition.

Since COD single player experiences are always a well-constructed, game maker Treyarch had to live up to the lofty storyline expectations set by previous games, which it did. I’m only partway through that single player experience, but it’s unfolding nicely and is well-done. But Treyarch also exceeded previous COD games, unexpectedly, by offering a branching storyline—a first for COD—and optional side missions.

That said, multiplayer is where I’ve spent the most time by far—I’ve already prestiged three times—and here Treyarch has done something much more dramatically positive. Through the simple inclusion of a “pick ten” system, where you can basically hold varied combinations of 10 things like guns, attachments, perks, and other objects, Black Ops II offers what will forever be the baseline for shooter load outs. You just can’t go back to older systems once you’ve used this.

Multiplayer is still very complex, and I have no idea how someone new to shooters would ever be able to figure out what’s going on. There are wild cards, score streaks (which aren’t attached to specific load outs), challenges, league play, weapon prestiges, and many other new and different elements. There’s just a lot going on here, and I’m embarrassed to say I’ve needed my son’s help figuring some of this stuff out. (His usual response, upon hearing one of my many questions: “Noob.”)

And then there’s the Zombies game mode and, of course, COD TV and the Black Ops II Season Pass, which provides early access to map packs throughout the next year. Black Ops II is the gift that keeps on giving.

Put simply, I’m not surprised that Black Ops II is doing so well. As with previous games, it’s a winning combination of the best available single player and multiplayer experiences there are, and it’s easily the best game in the market right now. But as a long-time fan of Call of Duty, I’m curious where they go with this series next. Black Ops, like Modern Warfare, seems to have a well-defined arc, and while there’s no way they’ll ever go back to World War II, Activision needs to figure out a viable long-term strategy for the series. The next one can’t be “future wars.”

We’ll see.

Discuss this Article 10

AdamMyhr
on Dec 5, 2012

Avatar is an apples to oranges comparison. Avatar had an average per person investment of what, $15? Black Ops 2 of somewhere around $60? So Avatar reached about 66,666,667 people in 17 days and Black Ops 16,666,6607 in 15? How about we compare it to how long it took Stephen Kings latest novel to reach $1 Billion in gross sales while we're at it. (Oh, and should it be sales from the publisher, or at retail?)

Ok, enough snark. (You were complaining about meaningless numbers within the last week, just trying to keep you honest...) The Modern Warfare comparison is good. It made it there 1 day faster assuming the same average price per person paid to play. I would be very interested in the hours of play compared between MW and COD here. Also, how will they hold up longevity-wise. Finally, people that got both, which are they playing one month later? For Single Player? For multi-player? (I in no way expect this info from you btw, you aren't running a game review site and have better things to do. Of course, most game review sites seem to juvenile in content to look into things like this.)

PRyan0417
on Dec 5, 2012

Does this $1 billion include the entire other price of game you pay for the DLC pass? If so, the number of people who bought into it is even less.

amassey
on Dec 5, 2012

I get the feeling you just don't like Halo's slower paced not entirely twitch based gameplay. Which is perfectly reasonable; but when you're comparing games it never sounds like you've actually spent much time with Halo.

pthurrott
on Dec 5, 2012

I prefer COD. I have spent PLENTY of time with Halo.

Rallicat
on Dec 6, 2012

I'm glad you're acknowledging this as a preference - for a moment there I thought you were joining the 'my game is better than your game' types! ;)

LemonSaucy
on Dec 5, 2012

Wow.

PRyan0417
on Dec 5, 2012

I've poured a lot of money into this series. Every time I buy one, I dislike it more than the previous and tell myself "this is the last time" and every year I become a sucker when Target sells it for $30 the week after Christmas and hate myself for it. I think I might actually successfully stay away from it this time around.

You mentioned the DLC and that it's the gift that keeps on giving. Isn't the DLC pass the price a completely new game? Sound to me like it only keep on giving if you're willing to pay for the game twice. Halo 4's pass is $25, and for ten weeks they're releasing what amounts to free DLC in the form of Spartan Ops. Regardless of which one is better, it's pretty clear to me that Activision is very interested in nickel and diming it's players, and it's working to the tune of $1 billion big ones.

irfaanwahid
on Dec 6, 2012

Paul, Halo has got deep story attached to it, its a huge universe with a brilliant storyline. It has memorable characters. I have played both first trilogy + H4 and CODs, even though CODs graphics and cutscenes are brilliant. There is no way I feel for the game, apart from that 8, 9hours of gameplay. I am done and over it, unlike Halo, where the story and characters lingered on.. that said.. its a personal choice.. of course.

paebin2s
on Dec 6, 2012

The last good COD was #4 or Modern Warfare. After that its just put COD 4 in a blender, add some maps and blend.

The "crowd" that plays this game probably averages at the age of 13. I still think the Battlefield games are better. Way more strategy involved plus destruction.

ryanrpalmer
on Dec 7, 2012

I would be more inclined to get into multiplayer in first person shooters if I knew I wouldn't have to start all over again the next year when the sequel comes out.
Also, I only get to play maybe 4 hours a week. By that time, all of my friends are now prestige and elite level and I could never hope to catch up with them. No fun.

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